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Clash‌ ‌of‌ ‌Avatars‌ Review – Vibrant World Hindered by Passive Gameplay and Pay-to-Win Elements

Clash‌ ‌of‌ ‌Avatars‌ Review – Vibrant World Hindered by Passive Gameplay and Pay-to-Win Elements

Clash‌ ‌of‌ ‌Avatars‌





  • Vibrant, anime-inspired 3D graphics.
  • Variety of game modes (PvP and PvE).
  • Automatic gameplay for casual or busy players.


  • Automatic gameplay detracts from the active gaming experience.
  • Pay-to-win elements can create a disparity among players.
  • World design can feel generic and repetitive.
  • Lack of narrative depth and engaging storyline.

Clash of Avatars, developed and published by AMZGame, is a browser-based MMORPG that aims to deliver a vibrant, anime-inspired world. However, beneath its colorful exterior, the game’s mechanics may reveal some glaring issues that can affect a player’s overall experience.

  • Developer: AMZGame
  • Publisher: AMZGame
  • Release Date: 2015
  • Platforms: Browser-based
  • Official website: Official Site
  • Genre: MMORPG


Diving into the gameplay, Clash of Avatars offers a clear and intuitive user interface which benefits new and casual players. One of the critical features that stands out in Clash of Avatars is the Automatic Gameplay. This feature is undoubtedly a double-edged sword. On one hand, it’s convenient for players who have limited time and would like to progress in the game passively. Conversely, it could potentially undermine the very essence of an RPG, which is active character development and engagement.

Players get to select from three distinct classes at the start: the Warrior, the Mage, and the Priest. Each class provides a unique gameplay style and adds a layer of strategy, enhancing the overall gameplay. The game also offers avatar and gear customization, adding an extra dimension to character progression. However, the game suffers from its pay-to-win mechanics, which can create a noticeable disparity among players.

In terms of game modes, Clash of Avatars features PvP and PvE modes. The PvP mode is well-implemented, offering fast-paced and competitive matches, but the PvP matchmaking system could use some improvements to ensure fairer fights. On the other hand, the PvE mode provides a variety of activities from quests to raid bosses, adding variety to the game.


On the surface, Clash of Avatars impresses with its vibrant 3D graphics and anime-inspired character designs. It’s a visual delight with its flashy skill animations and varied character gear. However, its world design lacks diversity, often feeling generic and repetitive over time, which can hamper the immersion it initially offers.


While Clash of Avatars presents a visually vibrant world and casual gaming experience, it lacks the depth expected of an MMORPG. Its overreliance on automatic gameplay and its pay-to-win nature significantly detracts from the overall gaming experience. It’s a title that could be fun for short periods but may struggle to keep players engaged for an extended time.